[fltsim.0] title=Boeing 747-400 sim=Boeing747-400 model= panel= sound= texture= kb_checklists=Boeing747-400_check kb_reference=Boeing747-400_ref atc_id=N700MS atc_airline=Global Freightways atc_flight_number=1123 atc_heavy=1 ui_manufacturer=Boeing ui_type=747-400 ui_variation=Global Freightways description=Il y a plus de 30 ans, le 747 effectuait son premier voyage de New York à Londres. Depuis, il est devenu l'avion de ligne standard auquel sont comparés les autres avions de grande capacité. Sa taille, son rayon d'action et sa capacité étaient alors (et le sont toujours) les meilleurs de sa catégorie. [fltsim.1] title=Boeing 747-400 Paint1 sim=Boeing747-400 model= panel= sound= texture=1 kb_checklists=Boeing747-400_check kb_reference=Boeing747-400_ref atc_id=N700MS atc_airline=Landmark atc_flight_number=1123 atc_heavy=1 ui_manufacturer=Boeing ui_type=747-400 ui_variation=Landmark Airlines description=Il y a plus de 30 ans, le 747 effectuait son premier voyage de New York à Londres. Depuis, il est devenu l'avion de ligne standard auquel sont comparés les autres avions de grande capacité. Sa taille, son rayon d'action et sa capacité étaient alors (et le sont toujours) les meilleurs de sa catégorie. [fltsim.2] title=Boeing 747-400 Paint2 sim=Boeing747-400 model= panel= sound= texture=2 kb_checklists=Boeing747-400_check kb_reference=Boeing747-400_ref atc_id=N700MS atc_airline=World Travel atc_flight_number=1123 atc_heavy=1 ui_manufacturer=Boeing ui_type=747-400 ui_variation=World Travel Airlines description=Il y a plus de 30 ans, le 747 effectuait son premier voyage de New York à Londres. Depuis, il est devenu l'avion de ligne standard auquel sont comparés les autres avions de grande capacité. Sa taille, son rayon d'action et sa capacité étaient alors (et le sont toujours) les meilleurs de sa catégorie. [fltsim.3] title=Boeing 747-400 Supernova sim=Boeing747-400 model= panel= sound= texture=3 kb_checklists=Boeing747-400_check kb_reference=Boeing747-400_ref atc_id=N700MS atc_airline=Global Freightways atc_flight_number=1123 atc_heavy=1 ui_manufacturer=Boeing ui_type=747-400 ui_variation=Supernova Superstar description=Il y a plus de 30 ans, le 747 effectuait son premier voyage de New York à Londres. Depuis, il est devenu l'avion de ligne standard auquel sont comparés les autres avions de grande capacité. Sa taille, son rayon d'action et sa capacité étaient alors (et le sont toujours) les meilleurs de sa catégorie. [fltsim.4] title=Boeing 747-400 Les Bleus sim=Boeing747-400 model= panel= sound= texture=4 kb_checklists=Boeing747-400_check kb_reference=Boeing747-400_ref atc_id=N700MS atc_airline=Global Freightways atc_flight_number=1123 atc_heavy=1 ui_manufacturer=Boeing ui_type=747-400 ui_variation=Equipe de France description=Il y a plus de 30 ans, le 747 effectuait son premier voyage de New York à Londres. Depuis, il est devenu l'avion de ligne standard auquel sont comparés les autres avions de grande capacité. Sa taille, son rayon d'action et sa capacité étaient alors (et le sont toujours) les meilleurs de sa catégorie. [General] atc_type=BOEING atc_model=B744 editable=0 performance=Vitesse de croisière\n0.85 Mach 565 mph 910 km\/h\n\nOptions de motorisation\nPratt & Whitney PW4062\nRolls-Royce RB211-524H\nGeneral Electric CF6-80C2B5F\n\nRayon d'action maximal\n7,325 nm 13,570 km\n\nAltitude de croisière maximale certifiée\n45,100 pieds 13,747 m\n\nCapacité en carburant\n57,285 gal 216,840 L\n\nMasse de base en opérations 403,486 livres 182,020 kg\n\nLongueur\n231 pieds, 10 pouces 70.6 m\n\nEnvergure\n211 pieds, 5 pouces 64.4 m\n\nHauteur\n63 pieds, 8 pouces 19.4 m\n\nNombre de places\nen configuration 3 classes - 416\nen configuration 2 classes - 524 [pitot_static] vertical_speed_time_constant = 1 //Increasing this value will cause a more instantaneous reaction in the VSI [WEIGHT_AND_BALANCE] max_gross_weight = 875000 // (pounds) empty_weight = 401100 // (pounds) reference_datum_position = 83.5, 0, 0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline) empty_weight_CG_position = -90.5, 0, 0 // (feet) longitudinal, lateral, vertical distance from specified datum max_number_of_stations = 50 station_load.0 = 40000, -80.0, 0.0, 0.0 //Payload Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) ;Moments of Inertia empty_weight_roll_MOI = 15352310 empty_weight_pitch_MOI = 24223159 empty_weight_yaw_MOI = 39531785 empty_weight_coupled_MOI = 0 [fuel] Center1 = -83.5, 0.0, -7.0, 19545.0, 3.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) Center2 = -193.5, 0.0, 6.0, 3300.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) LeftMain = -112.0, -35.0, -4.0, 16720.0, 3.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) LeftAux = -118.5, -52.0, -3.0, 500.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) RightMain = -112.0, 35.0, -4.0, 16720.0, 3.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) RightAux = -118.5, 52.0, -3.0, 500.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) fuel_type = 2 //Fuel type: 1 = Avgas, 2 = JetA number_of_tank_selectors = 1 [airplane_geometry] wing_area = 5825.0 //Square feet wing_span = 211.4 //Feet wing_root_chord = 48.8 //Feet wing_dihedral = 7.0 //Degrees wing_incidence = 2.0 //Degrees wing_twist = -1.0 //Degrees oswald_efficiency_factor= 0.68 //Measure of lift effeciency of wing wing_winglets_flag = 1 //Are winglets available? wing_sweep = 37.5 //Degrees, wing leading edge wing_pos_apex_lon = -68.2 //Feet, longitudinal distance from reference point, negative going aft wing_pos_apex_vert = 0 //Feet, vertical distance from reference point, positive going up htail_area = 1470 //Square feet htail_span = 72.8 //Feet htail_pos_lon = -210.0 //Feet, longitudinal distance from reference point, negative going aft htail_pos_vert = 0.0 //Feet, vertical distance from reference point, positive going up htail_incidence = 0.0 //Degrees htail_sweep = 37.5 //Degrees, horizontal tail leading edge vtail_area = 1060 //Square feet vtail_span = 37.1 //Feet, tip to body vtail_sweep = 45.0 //Degrees, vertical tail leading edge vtail_pos_lon = -198.5 //Feet, longitudinal distance from reference point, negative going aft vtail_pos_vert = 26.1 //Feet, vertical distance from reference point, positive going up elevator_area = 327 //Square feet aileron_area = 225 //Square feet rudder_area = 230 //Square feet elevator_up_limit = 25 //Degrees elevator_down_limit = 15 //Degrees aileron_up_limit = 25 //Degrees aileron_down_limit = 15 //Degrees rudder_limit = 31.5 //Degrees elevator_trim_limit = 20 //Degrees spoiler_limit = 45 //Degrees spoilerons_available = 1 //Spoilerons Available? aileron_to_spoileron_gain = 3 //Aileron to spoileron gain min_ailerons_for_spoilerons = 10 //Degrees min_flaps_for_spoilerons = 0 //Minimum flap handle position when spoilerons activate [Reference Speeds] flaps_up_stall_speed = 140.0 //Knots True (KTAS) full_flaps_stall_speed = 112.0 //Knots True (KTAS) cruise_speed = 505.0 //Knots True (KTAS) [flaps.0] type = 1 // 1 - tail, 2 - lead span-outboard = 0.8 // 0.0 .. 1.0 extending-time = 25 // seconds flaps-position.0 = 0 // degrees flaps-position.1 = 1 // degrees flaps-position.2 = 5 // degrees flaps-position.3 = 10 // degrees flaps-position.4 = 20 // degrees flaps-position.5 = 25 // degrees flaps-position.6 = 30 // degrees damaging-speed = 200 // KIAS blowout-speed = 250 // KIAS lift_scalar = 0.7 drag_scalar = 0.9 pitch_scalar= 0.9 system_type = 1 //Hydraulic [flaps.1] type = 2 // 1 - tail, 2 - lead span-outboard = 0.8 // 0.0 .. 1.0 extending-time = 2 // seconds flaps-position.0 = 0 // degrees flaps-position.1 = 1.0 // degrees damaging-speed = 250 // KIAS blowout-speed = 300 // KIAS lift_scalar = 0.3 drag_scalar = 0.1 pitch_scalar= 0.1 system_type = 1 //Hydraulic [flight_tuning] cruise_lift_scalar = 1.0 parasite_drag_scalar = 1.0 induced_drag_scalar = 1.0 elevator_effectiveness = 1.0 aileron_effectiveness = 1.0 rudder_effectiveness = 1.0 pitch_stability = 1.0 roll_stability = 1.0 yaw_stability = 1.0 elevator_trim_effectiveness = 1.0 aileron_trim_effectiveness = 1.0 rudder_trim_effectiveness = 1.0 [GeneralEngineData] engine_type = 1 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop Engine.0 = -107.5, -69.5, -6.9 //(feet) longitudinal, lateral, vertical distance from reference datum Engine.1 = -76.0, -38.9, -10.4 //(feet) longitudinal, lateral, vertical distance from reference datum Engine.2 = -76.0, 38.9, -10.4 //(feet) longitudinal, lateral, vertical distance from reference datum Engine.3 = -107.5, 69.5, -6.9 //(feet) longitudinal, lateral, vertical distance from reference datum fuel_flow_scalar = 1.0 //Scalar for fuel flow efficiency [TurbineEngineData] fuel_flow_gain = 0.002 //Gain on fuel flow inlet_area = 60.0 //Square Feet, engine nacelle inlet area rated_N2_rpm = 29920 //RPM, second stage compressor rated value static_thrust = 56750 //Lbs, max rated static thrust at Sea Level afterburner_available = 0 //Afterburner available? reverser_available = 1 //Thrust reverser available? [jet_engine] thrust_scalar = 1.0 [autopilot] autopilot_available = 1 flight_director_available = 1 default_vertical_speed = 1800.0 autothrottle_available = 1 autothrottle_arming_required = 1 autothrottle_max_rpm = 90 autothrottle_takeoff_ga = 1 pitch_takeoff_ga = 8; [contact_points] //0 Class <0=none,1=wheel, 2=scrape, 3=float> //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS) point.0 = 1, -25.0, 0.0, -17.5, 1000.0, 0, 2.0, 70.0, 0.5, 3.5, 0.900, 9.0, 8.0, 0, 220, 250 point.1 = 1, -114.0, -18.0, -21.3, 2000.0, 1, 2.0, 13.0, 3.0, 2.5, 0.900, 11.0, 9.0, 2, 220, 250 point.2 = 1, -114.0, 18.0, -21.3, 2000.0, 2, 2.0, 13.0, 3.0, 2.5, 0.900, 11.0, 9.0, 3, 220, 250 point.3 = 2, -152.6, -103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 5, 0, 0 point.4 = 2, -152.6, 103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 6, 0, 0 point.5 = 2, 3.0, 0.0, 0.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 9, 0, 0 point.6 = 2, -222.7, 0.0, 4.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 4, 0, 0 static_pitch = -1.5 static_cg_height = 18.6 [Views] eyepoint = -19.05, -1.97, 9.4 ; Longitude, Latitude and Vertical position from Reference Point, (FEET) [electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) autopilot = 0, 5 , 17.0 avionics_bus = 0, 10, 17.0 avionics = 1, 5 , 17.0 gear_warning = 0, 2 , 17.0 fuel_pump = 0, 5 , 17.0 light_nav = 0, 5 , 17.0 light_beacon = 0, 5 , 17.0 light_landing = 0, 5 , 17.0 light_taxi = 0, 5 , 17.0 light_strobe = 0, 5 , 17.0 light_panel = 0, 5 , 17.0 [Radios] // Radio Type = availiable, standby frequency, has glide slope Audio.1 = 1 Com.1 = 1, 1 Com.2 = 1, 1 Nav.1 = 1, 1, 1 Nav.2 = 1, 1, 0 Adf.1 = 1 Transponder.1 = 1 Marker.1 = 1 [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0 = 3, -150.30, -102.56, 3.22, fx_navredh , light.1 = 3, -150.30, 102.56, 3.22, fx_navgreh , light.2 = 3, -223.85, 0.00, 8.85, fx_navwhih , light.3 = 2, -150.30, -102.56, 3.22, fx_strobeh , light.4 = 2, -150.30, 102.56, 3.22, fx_strobeh , light.5 = 2, -228.97, 0.00, 44.62, fx_strobeh , light.6 = 1, -45.05, 0.00, 14.65, fx_beaconh , light.7 = 1, -80.22, 0.00, -12.05, fx_beaconb , light.8 = 4, -16.24, 0.00, 9.19, fx_vclighth, [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type = 4 direction_indicator.0=3,0 [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator = 150, 250 aileron = 150, 250 rudder = 150, 250 [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn, 1 [exits] number_of_exits = 2 exit_rate.0 = 0.4 ;Percent per second exit_rate.1 = 0.4 ;Percent per second [forcefeedback] gear_bump_nose_magnitude=3000 ; 0 - 10000 gear_bump_nose_direction=18000 ; 0 - 35999 degrees gear_bump_nose_duration=250000 ; in microseconds gear_bump_left_magnitude=2700 ; 0 - 10000 gear_bump_left_direction=35500 ; 0 - 35999 degrees gear_bump_left_duration=250000 ; in microseconds gear_bump_right_magnitude=2700 ; 0 - 10000 gear_bump_right_direction=00500 ; 0 - 35999 degrees gear_bump_right_duration=250000 ; in microseconds ground_bumps_magnitude1=1300 ; 0 - 10000 ground_bumps_angle1=08900 ; 0 - 35999 degrees ground_bumps_intercept1=3.0 ground_bumps_slope1=0.20 ground_bumps_magnitude2=200 ; 0 - 10000 ground_bumps_angle2=09100 ; 0 - 35999 degrees ground_bumps_intercept2=1.075 ground_bumps_slope2=0.035 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=2500000 ; in microseconds